unreal.GameplayCueTag

class unreal.GameplayCueTag(gameplay_cue_tag=['None'])

Bases: unreal.StructBase

Wrapper struct around a gameplaytag with the GameplayCue category. This also allows for a details customization

C++ Source:

  • Plugin: GameplayAbilities
  • Module: GameplayAbilities
  • File: GameplayCueInterface.h

Editor Properties: (see get_editor_property/set_editor_property)

  • gameplay_cue_tag (GameplayTag): [Read-Write] Gameplay Cue Tag
gameplay_cue_tag

(GameplayTag) – [Read-Write] Gameplay Cue Tag