unreal.GameplayEffectAppliedSelfDelegate

class unreal.GameplayEffectAppliedSelfDelegate(*args: Any, **kwargs: Any)

Bases: MulticastDelegateBase

Gameplay Effect Applied Self Delegate Delegate Signature

Parameters:

C++ Source:

  • Plugin: GameplayAbilities

  • Module: GameplayAbilities

  • File: AbilityTask_WaitGameplayEffectApplied_Self.h