unreal.GeographicCoordinates

class unreal.GeographicCoordinates(longitude: float = 0.0, latitude: float = 0.0, altitude: float = 0.0)

Bases: StructBase

Geographic Coordinates

C++ Source:

  • Plugin: GeoReferencing

  • Module: GeoReferencing

  • File: GeographicCoordinates.h

Editor Properties: (see get_editor_property/set_editor_property)

  • altitude (double): [Read-Write]

  • latitude (double): [Read-Write]

  • longitude (double): [Read-Write] FVector where X = Latitude, Y = Longitude, Z = Altitude

property altitude: float

[Read-Write]

Type:

(double)

property latitude: float

[Read-Write]

Type:

(double)

property longitude: float

[Read-Write] FVector where X = Latitude, Y = Longitude, Z = Altitude

Type:

(double)