unreal.GeometryCacheStreamerSettings

class unreal.GeometryCacheStreamerSettings(outer: Object | None = None, name: Name | str = 'None')

Bases: DeveloperSettings

Settings for the GeometryCache streamer

C++ Source:

  • Plugin: GeometryCache

  • Module: GeometryCacheStreamer

  • File: GeometryCacheStreamerSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • look_ahead_buffer (float): [Read-Write] The amount of animation (in seconds) to stream ahead of time (per stream)

  • max_memory_allowed (float): [Read-Write] The maximum total amount of streamed data allowed in memory (for all streams)

property look_ahead_buffer: float

[Read-Write] The amount of animation (in seconds) to stream ahead of time (per stream)

Type:

(float)

property max_memory_allowed: float

[Read-Write] The maximum total amount of streamed data allowed in memory (for all streams)

Type:

(float)