unreal.GeometryCacheStreamerSettings
¶
- class unreal.GeometryCacheStreamerSettings(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DeveloperSettings
Settings for the GeometryCache streamer
C++ Source:
Plugin: GeometryCache
Module: GeometryCacheStreamer
File: GeometryCacheStreamerSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
look_ahead_buffer
(float): [Read-Write] The amount of animation (in seconds) to stream ahead of time (per stream)max_memory_allowed
(float): [Read-Write] The maximum total amount of streamed data allowed in memory (for all streams)