unreal.GeometryCollectionAutoInstanceMesh

class unreal.GeometryCollectionAutoInstanceMesh(mesh: StaticMesh = Ellipsis, materials: None = [])

Bases: StructBase

Geometry Collection Auto Instance Mesh

C++ Source:

  • Module: GeometryCollectionEngine

  • File: GeometryCollectionObject.h

Editor Properties: (see get_editor_property/set_editor_property)

  • custom_data (Array[float]): [Read-Only]

  • materials (Array[MaterialInterface]): [Read-Write]

  • mesh (StaticMesh): [Read-Write]

  • num_instances (int32): [Read-Only]

  • static_mesh (SoftObjectPath): [Read-Write] deprecated: Use Mesh instead.

property materials: None

[Read-Write]

Type:

(Array[MaterialInterface])

property mesh: StaticMesh

[Read-Write]

Type:

(StaticMesh)

property static_mesh: SoftObjectPath

[Read-Write] deprecated: Use Mesh instead.

Type:

(SoftObjectPath)