unreal.GeometryCollectionProxyMeshData

class unreal.GeometryCollectionProxyMeshData(proxy_meshes: None = [])

Bases: StructBase

Geometry Collection Proxy Mesh Data

C++ Source:

  • Module: GeometryCollectionEngine

  • File: GeometryCollectionObject.h

Editor Properties: (see get_editor_property/set_editor_property)

  • proxy_meshes (Array[StaticMesh]): [Read-Write]

property proxy_meshes: None

[Read-Write]

Type:

(Array[StaticMesh])