unreal.GeometryScriptBlurMeshVertexColorsOptions

class unreal.GeometryScriptBlurMeshVertexColorsOptions(red: bool = False, green: bool = False, blue: bool = False, alpha: bool = False)

Bases: StructBase

Geometry Script Blur Mesh Vertex Colors Options

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: MeshVertexColorFunctions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • alpha (bool): [Read-Write] Blur alpha channel.

  • blue (bool): [Read-Write] Blur blue channel.

  • green (bool): [Read-Write] Blur green channel.

  • red (bool): [Read-Write] Blur red channel.

property alpha: bool

[Read-Write] Blur alpha channel.

Type:

(bool)

property blue: bool

[Read-Write] Blur blue channel.

Type:

(bool)

property green: bool

[Read-Write] Blur green channel.

Type:

(bool)

property red: bool

[Read-Write] Blur red channel.

Type:

(bool)