unreal.GeometryScriptCopyMeshFromAssetOptions

class unreal.GeometryScriptCopyMeshFromAssetOptions(apply_build_settings: bool = False, request_tangents: bool = False, ignore_remove_degenerates: bool = False, use_build_scale: bool = False)

Bases: StructBase

Geometry Script Copy Mesh from Asset Options

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: MeshAssetFunctions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • apply_build_settings (bool): [Read-Write] Whether to apply Build Settings during the mesh copy.

  • ignore_remove_degenerates (bool): [Read-Write] Whether to ignore the ‘remove degenerates’ option from Build Settings. Note: Only applies if ‘Apply Build Settings’ is enabled.

  • request_tangents (bool): [Read-Write] Whether to request tangents on the copied mesh. If tangents are not requested, tangent-related build settings will also be ignored.

  • use_build_scale (bool): [Read-Write] Whether to scale the copied mesh by the Build Setting’s ‘Build Scale’. Note: This is considered separately from the ‘Apply Build Settings’ option.

property apply_build_settings: bool

[Read-Write] Whether to apply Build Settings during the mesh copy.

Type:

(bool)

property ignore_remove_degenerates: bool

Only applies if ‘Apply Build Settings’ is enabled.

Type:

(bool)

Type:

[Read-Write] Whether to ignore the ‘remove degenerates’ option from Build Settings. Note

property request_tangents: bool

[Read-Write] Whether to request tangents on the copied mesh. If tangents are not requested, tangent-related build settings will also be ignored.

Type:

(bool)

property use_build_scale: bool

This is considered separately from the ‘Apply Build Settings’ option.

Type:

(bool)

Type:

[Read-Write] Whether to scale the copied mesh by the Build Setting’s ‘Build Scale’. Note