unreal.GeometryScriptCreateNewVolumeFromMeshOptions

class unreal.GeometryScriptCreateNewVolumeFromMeshOptions(volume_type: Class = Ellipsis, auto_simplify: bool = False, max_triangles: int = 0)

Bases: StructBase

Geometry Script Create New Volume from Mesh Options

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingEditor

  • File: CreateNewAssetUtilityFunctions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • auto_simplify (bool): [Read-Write]

  • max_triangles (int32): [Read-Write]

  • volume_type (type(Class)): [Read-Write]

property auto_simplify: bool

[Read-Write]

Type:

(bool)

property max_triangles: int

[Read-Write]

Type:

(int32)

property volume_type: Class

[Read-Write]

Type:

(type(Class))