unreal.GeometryScriptDebug

class unreal.GeometryScriptDebug(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Geometry Script Debug

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: GeometryScriptTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • messages (Array[GeometryScriptDebugMessage]): [Read-Write]

property messages: None

[Read-Write]

Type:

(Array[GeometryScriptDebugMessage])