unreal.GeometryScriptIterativeMeshSmoothingOptions

class unreal.GeometryScriptIterativeMeshSmoothingOptions(num_iterations: int = 0, alpha: float = 0.0, empty_behavior: GeometryScriptEmptySelectionBehavior = Ellipsis)

Bases: StructBase

Geometry Script Iterative Mesh Smoothing Options

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: MeshDeformFunctions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • alpha (float): [Read-Write]

  • empty_behavior (GeometryScriptEmptySelectionBehavior): [Read-Write] EmptyBehavior Defines how an empty input selection should be interpreted

  • num_iterations (int32): [Read-Write]

property alpha: float

[Read-Write]

Type:

(float)

property empty_behavior: GeometryScriptEmptySelectionBehavior

[Read-Write] EmptyBehavior Defines how an empty input selection should be interpreted

Type:

(GeometryScriptEmptySelectionBehavior)

property num_iterations: int

[Read-Write]

Type:

(int32)