unreal.GeometryScriptMeshBevelSelectionMode

class unreal.GeometryScriptMeshBevelSelectionMode

Bases: EnumBase

Mode passed to ApplyMeshBevelSelection to control how the input Selection should be interpreted as selecting an area of the mesh to Bevel

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: MeshModelingFunctions.h

ALL_POLYGROUP_EDGES: GeometryScriptMeshBevelSelectionMode

Convert the selection to PolyGroups and bevel all the PolyGroup Edges of the selected PolyGroups

Type:

1

SHARED_POLYGROUP_EDGES: GeometryScriptMeshBevelSelectionMode

Convert the selection to PolyGroups and bevel all the PolyGroup Edges that are between selected PolyGroups

Type:

2

TRIANGLE_AREA: GeometryScriptMeshBevelSelectionMode

Convert the selection to Triangles and bevel the boundary edge loops of the triangle set

Type:

0