unreal.GeometryScriptRenderCaptureTextures

class unreal.GeometryScriptRenderCaptureTextures(base_color_map: Texture2D = Ellipsis, has_base_color_map: bool = False, normal_map: Texture2D = Ellipsis, has_normal_map: bool = False, packed_mrs_map: Texture2D = Ellipsis, has_packed_mrs_map: bool = False, metallic_map: Texture2D = Ellipsis, has_metallic_map: bool = False, roughness_map: Texture2D = Ellipsis, has_roughness_map: bool = False, specular_map: Texture2D = Ellipsis, has_specular_map: bool = False, emissive_map: Texture2D = Ellipsis, has_emissive_map: bool = False, opacity_map: Texture2D = Ellipsis, has_opacity_map: bool = False, subsurface_color_map: Texture2D = Ellipsis, has_subsurface_color_map: bool = False)

Bases: StructBase

Geometry Script Render Capture Textures

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: MeshBakeFunctions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • base_color_map (Texture2D): [Read-Write]

  • emissive_map (Texture2D): [Read-Write]

  • has_base_color_map (bool): [Read-Write]

  • has_emissive_map (bool): [Read-Write]

  • has_metallic_map (bool): [Read-Write]

  • has_normal_map (bool): [Read-Write]

  • has_opacity_map (bool): [Read-Write]

  • has_packed_mrs_map (bool): [Read-Write]

  • has_roughness_map (bool): [Read-Write]

  • has_specular_map (bool): [Read-Write]

  • has_subsurface_color_map (bool): [Read-Write]

  • metallic_map (Texture2D): [Read-Write]

  • normal_map (Texture2D): [Read-Write]

  • opacity_map (Texture2D): [Read-Write]

  • packed_mrs_map (Texture2D): [Read-Write]

  • roughness_map (Texture2D): [Read-Write]

  • specular_map (Texture2D): [Read-Write]

  • subsurface_color_map (Texture2D): [Read-Write]

property base_color_map: Texture2D

[Read-Write]

Type:

(Texture2D)

property emissive_map: Texture2D

[Read-Write]

Type:

(Texture2D)

property has_base_color_map: bool

[Read-Write]

Type:

(bool)

property has_emissive_map: bool

[Read-Write]

Type:

(bool)

property has_metallic_map: bool

[Read-Write]

Type:

(bool)

property has_normal_map: bool

[Read-Write]

Type:

(bool)

property has_opacity_map: bool

[Read-Write]

Type:

(bool)

property has_packed_mrs_map: bool

[Read-Write]

Type:

(bool)

property has_roughness_map: bool

[Read-Write]

Type:

(bool)

property has_specular_map: bool

[Read-Write]

Type:

(bool)

property has_subsurface_color_map: bool

[Read-Write]

Type:

(bool)

property metallic_map: Texture2D

[Read-Write]

Type:

(Texture2D)

property normal_map: Texture2D

[Read-Write]

Type:

(Texture2D)

property opacity_map: Texture2D

[Read-Write]

Type:

(Texture2D)

property packed_mrs_map: Texture2D

[Read-Write]

Type:

(Texture2D)

property roughness_map: Texture2D

[Read-Write]

Type:

(Texture2D)

property specular_map: Texture2D

[Read-Write]

Type:

(Texture2D)

property subsurface_color_map: Texture2D

[Read-Write]

Type:

(Texture2D)