unreal.GeometryScriptSpatialQueryOptions

class unreal.GeometryScriptSpatialQueryOptions(max_distance: float = 0.0, allow_unsafe_modified_queries: bool = False, winding_iso_threshold: float = 0.0)

Bases: StructBase

Geometry Script Spatial Query Options

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: MeshSpatialFunctions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • allow_unsafe_modified_queries (bool): [Read-Write] When true, allows the provided BHV to be used even if the mesh has been updated

  • max_distance (float): [Read-Write]

  • winding_iso_threshold (float): [Read-Write]

property allow_unsafe_modified_queries: bool

[Read-Write] When true, allows the provided BHV to be used even if the mesh has been updated

Type:

(bool)

property max_distance: float

[Read-Write]

Type:

(float)

property winding_iso_threshold: float

[Read-Write]

Type:

(float)