unreal.GrassInput

class unreal.GrassInput

Bases: unreal.StructBase

Grass Input

C++ Source:

  • Module: Landscape
  • File: MaterialExpressionLandscapeGrassOutput.h

Editor Properties: (see get_editor_property/set_editor_property)

  • grass_type (LandscapeGrassType): [Read-Write] Grass Type
  • name (Name): [Read-Write] Name