unreal.GrassScaling
¶
- class unreal.GrassScaling¶
Bases:
EnumBase
EGrass Scaling
C++ Source:
Module: Landscape
File: LandscapeGrassType.h
- FREE: GrassScaling¶
Grass instances will have random X, Y and Z scales.
- Type:
1
- LOCK_XY: GrassScaling¶
X and Y will be the same random scale, Z will be another
- Type:
2
- UNIFORM: GrassScaling¶
Grass instances will have uniform X, Y and Z scales.
- Type:
0