unreal.GroundTruthData
¶
- class unreal.GroundTruthData(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
Ground Truth Data
C++ Source:
Module: FunctionalTesting
File: GroundTruthData.h
Editor Properties: (see get_editor_property/set_editor_property)
object_data
(Object): [Read-Only]reset_ground_truth
(bool): [Read-Write]