unreal.HairSimulationSettings

class unreal.HairSimulationSettings(override_settings: bool = False, simulation_setup: HairSimulationSetup = Ellipsis, solver_settings: HairSimulationSolver = Ellipsis, external_forces: HairSimulationForces = Ellipsis, material_constraints: HairSimulationConstraints = Ellipsis)

Bases: StructBase

Hair Simulation Settings

C++ Source:

  • Plugin: HairStrands

  • Module: HairStrandsCore

  • File: GroomAssetPhysics.h

Editor Properties: (see get_editor_property/set_editor_property)

  • external_forces (HairSimulationForces): [Read-Write] External Forces for the hair physics

  • material_constraints (HairSimulationConstraints): [Read-Write] Material Constraints for the hair physics

  • override_settings (bool): [Read-Write] Boolean to control if we are going to override the groom asset physics settings

  • simulation_setup (HairSimulationSetup): [Read-Write] Solver Settings for the hair physics

  • solver_settings (HairSimulationSolver): [Read-Write] Solver Settings for the hair physics

property external_forces: HairSimulationForces

[Read-Write] External Forces for the hair physics

Type:

(HairSimulationForces)

property material_constraints: HairSimulationConstraints

[Read-Write] Material Constraints for the hair physics

Type:

(HairSimulationConstraints)

property override_settings: bool

[Read-Write] Boolean to control if we are going to override the groom asset physics settings

Type:

(bool)

property simulation_setup: HairSimulationSetup

[Read-Write] Solver Settings for the hair physics

Type:

(HairSimulationSetup)

property solver_settings: HairSimulationSolver

[Read-Write] Solver Settings for the hair physics

Type:

(HairSimulationSolver)