unreal.HardwareDevicePrimaryType

class unreal.HardwareDevicePrimaryType

Bases: EnumBase

What is the primary use of an input device type? Each hardware device can only be one primary type.

C++ Source:

  • Module: Engine

  • File: InputSettings.h

CAMERA: HardwareDevicePrimaryType

7

CUSTOM_TYPE_A: HardwareDevicePrimaryType

Some custom devices that can be used for your game specific hardware if desired

Type:

9

CUSTOM_TYPE_B: HardwareDevicePrimaryType

10

CUSTOM_TYPE_C: HardwareDevicePrimaryType

11

CUSTOM_TYPE_D: HardwareDevicePrimaryType

12

FLIGHT_STICK: HardwareDevicePrimaryType

6

GAMEPAD: HardwareDevicePrimaryType

2

INSTRUMENT: HardwareDevicePrimaryType

8

KEYBOARD_AND_MOUSE: HardwareDevicePrimaryType

1

MOTION_TRACKING: HardwareDevicePrimaryType

4

RACING_WHEEL: HardwareDevicePrimaryType

5

TOUCH: HardwareDevicePrimaryType

3

UNSPECIFIED: HardwareDevicePrimaryType

0