unreal.HierarchicalLODSetup

class unreal.HierarchicalLODSetup(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Hierarchical LODSetup

C++ Source:

  • Module: Engine

  • File: WorldSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • hierarchical_lod_setup (Array[HierarchicalSimplification]): [Read-Write] Hierarchical LOD Setup

  • override_base_material (MaterialInterface): [Read-Write]