unreal.ImagePlateFileSequence

class unreal.ImagePlateFileSequence(outer=None, name='None')

Bases: unreal.Object

Image Plate File Sequence

C++ Source:

  • Plugin: ImagePlate
  • Module: ImagePlate
  • File: ImagePlateFileSequence.h

Editor Properties: (see get_editor_property/set_editor_property)

  • file_wildcard (str): [Read-Write] Wildcard used to find images within the directory (ie *.exr)
  • framerate (float): [Read-Write] Framerate at which to display the images
  • sequence_path (DirectoryPath): [Read-Write] Path to the directory in which the image sequence resides