unreal.ImageWriteBlueprintLibrary
¶
- class unreal.ImageWriteBlueprintLibrary(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibrary
Function library containing utility methods for writing images on a global async queue
C++ Source:
Module: ImageWriteQueue
File: ImageWriteBlueprintLibrary.h
- classmethod export_to_disk(texture, filename, options) None ¶
Export the specified texture to disk
- Parameters:
texture (Texture) – The texture or render target to export
filename (str) – The filename on disk to save as
options (ImageWriteOptions) – Parameters defining the various export options