unreal.ImportSubsystem

class unreal.ImportSubsystem(outer=None, name='None')

Bases: unreal.EditorSubsystem

UImportSubsystem Subsystem for importing assets in the editor, Contains utility functions and callbacks for hooking into importing.

C++ Source:

  • Module: UnrealEd
  • File: ImportSubsystem.h

Editor Properties: (see get_editor_property/set_editor_property)

  • on_asset_post_import (OnAssetPostImport_Dyn): [Read-Write] On Asset Post Import BP
  • on_asset_post_lod_import (OnAssetPostLODImport_Dyn): [Read-Write] On Asset Post LODImport BP
  • on_asset_pre_import (OnAssetPreImport_Dyn): [Read-Write] On Asset Pre Import BP
  • on_asset_reimport (OnAssetReimport_Dyn): [Read-Write] On Asset Reimport BP
on_asset_post_import

(OnAssetPostImport_Dyn) – [Read-Write] On Asset Post Import BP

on_asset_post_lod_import

(OnAssetPostLODImport_Dyn) – [Read-Write] On Asset Post LODImport BP

on_asset_pre_import

(OnAssetPreImport_Dyn) – [Read-Write] On Asset Pre Import BP

on_asset_reimport

(OnAssetReimport_Dyn) – [Read-Write] On Asset Reimport BP