unreal.InAppPurchaseCheckoutCallbackProxy

class unreal.InAppPurchaseCheckoutCallbackProxy(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

In App Purchase Checkout Callback Proxy

C++ Source:

  • Plugin: OnlineSubsystemUtils

  • Module: OnlineSubsystemUtils

  • File: InAppPurchaseCheckoutCallbackProxy.h

Editor Properties: (see get_editor_property/set_editor_property)

  • on_failure (OnlineProxyInAppCheckoutResult): [Read-Write] Called when there is an unsuccessful In-App Purchase transaction

  • on_success (OnlineProxyInAppCheckoutResult): [Read-Write] Called when there is a successful In-App Purchase transaction

classmethod create_proxy_object_for_in_app_purchase_checkout(player_controller, product_request) InAppPurchaseCheckoutCallbackProxy

Kicks off a transaction for the provided product identifier

Parameters:
Return type:

InAppPurchaseCheckoutCallbackProxy

property on_failure: OnlineProxyInAppCheckoutResult

[Read-Write] Called when there is an unsuccessful In-App Purchase transaction

Type:

(OnlineProxyInAppCheckoutResult)

property on_success: OnlineProxyInAppCheckoutResult

[Read-Write] Called when there is a successful In-App Purchase transaction

Type:

(OnlineProxyInAppCheckoutResult)