unreal.InputActionState

class unreal.InputActionState

Bases: EnumBase

EInput Action State

C++ Source:

  • Plugin: CommonUI

  • Module: CommonUI

  • File: CommonUITypes.h

DISABLED: InputActionState

Disabled, will call all the disabled callback if specified otherwise do nothing

Type:

1

ENABLED: InputActionState

Enabled, will call all callbacks

Type:

0

HIDDEN: InputActionState

Use this sparingly

Type:

2

Type:

The common input reflector will not visualize this but still calls all callbacks. NOTE

HIDDEN_AND_DISABLED: InputActionState

Hidden and disabled behaves as if it were never added with no callbacks being called

Type:

3