unreal.InputAlphaBoolBlend

class unreal.InputAlphaBoolBlend(blend_in_time: float = 0.0, blend_out_time: float = 0.0, blend_option: AlphaBlendOption = Ellipsis, custom_curve: CurveFloat = Ellipsis)

Bases: StructBase

Input Alpha Bool Blend

C++ Source:

  • Module: Engine

  • File: InputScaleBias.h

Editor Properties: (see get_editor_property/set_editor_property)

  • blend_in_time (float): [Read-Write]

  • blend_option (AlphaBlendOption): [Read-Write]

  • blend_out_time (float): [Read-Write]

  • custom_curve (CurveFloat): [Read-Write]

property blend_in_time: float

[Read-Write]

Type:

(float)

property blend_option: AlphaBlendOption

[Read-Write]

Type:

(AlphaBlendOption)

property blend_out_time: float

[Read-Write]

Type:

(float)

property custom_curve: CurveFloat

[Read-Write]

Type:

(CurveFloat)