unreal.InputAlphaBoolBlend

class unreal.InputAlphaBoolBlend(blend_in_time=0.0, blend_out_time=0.0, blend_option=AlphaBlendOption.LINEAR, custom_curve=None)

Bases: unreal.StructBase

Input Alpha Bool Blend

C++ Source:

  • Module: Engine
  • File: InputScaleBias.h

Editor Properties: (see get_editor_property/set_editor_property)

  • blend_in_time (float): [Read-Write] Blend in Time
  • blend_option (AlphaBlendOption): [Read-Write] Blend Option
  • blend_out_time (float): [Read-Write] Blend Out Time
  • custom_curve (CurveFloat): [Read-Write] Custom Curve
blend_in_time

(float) – [Read-Write] Blend in Time

blend_option

(AlphaBlendOption) – [Read-Write] Blend Option

blend_out_time

(float) – [Read-Write] Blend Out Time

custom_curve

(CurveFloat) – [Read-Write] Custom Curve