unreal.InterchangeDatasmithPipeline

class unreal.InterchangeDatasmithPipeline(outer: Object | None = None, name: Name | str = 'None')

Bases: InterchangePipelineBase

Interchange Datasmith Pipeline

C++ Source:

  • Plugin: DatasmithInterchange

  • Module: DatasmithInterchange

  • File: InterchangeDatasmithPipeline.h

Editor Properties: (see get_editor_property/set_editor_property)

  • animation_pipeline (InterchangeGenericAnimationPipeline): [Read-Only]

  • common_meshes_properties (InterchangeGenericCommonMeshesProperties): [Read-Only]

  • common_skeletal_meshes_and_animations_properties (InterchangeGenericCommonSkeletalMeshesAndAnimationsProperties): [Read-Only]

  • create_material_references_folders (bool): [Read-Write]

  • delete_invalid_meshes (bool): [Read-Write]

  • level_pipeline (InterchangeDatasmithLevelPipeline): [Read-Only]

  • material_pipeline (InterchangeDatasmithMaterialPipeline): [Read-Only]

  • mesh_pipeline (InterchangeDatasmithStaticMeshPipeline): [Read-Only]