unreal.InterchangeFbxTranslatorSettings
¶
- class unreal.InterchangeFbxTranslatorSettings(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
InterchangeTranslatorSettings
Fbx translator class support import of texture, material, static mesh, skeletal mesh,
C++ Source:
Plugin: Interchange
Module: InterchangeImport
File: InterchangeFbxTranslator.h
Editor Properties: (see get_editor_property/set_editor_property)
convert_scene
(bool): [Read-Write] Whether to convert FBX scene axis system to Unreal axis system.convert_scene_unit
(bool): [Read-Write] Whether to convert the scene from FBX unit to UE unit (centimeter).force_front_x_axis
(bool): [Read-Write] Whether to force the front axis to be align with X instead of -Y default.