unreal.InterchangeMaterialXShaders

class unreal.InterchangeMaterialXShaders

Bases: EnumBase

EInterchange Material XShaders

C++ Source:

  • Plugin: Interchange

  • Module: InterchangeCommon

  • File: InterchangeMaterialXDefinitions.h

OPEN_PBR_SURFACE: InterchangeMaterialXShaders

Default settings for Open PBR Surface shader.

Type:

0

OPEN_PBR_SURFACE_TRANSMISSION: InterchangeMaterialXShaders

Open PBR Surface shader used for translucency.

Type:

1

STANDARD_SURFACE: InterchangeMaterialXShaders

Default settings for Autodesk’s Standard Surface shader.

Type:

2

STANDARD_SURFACE_TRANSMISSION: InterchangeMaterialXShaders

Standard Surface shader used for translucency.

Type:

3

SURFACE: InterchangeMaterialXShaders

A surface shader constructed from scattering and emission distribution functions.

Type:

6

SURFACE_UNLIT: InterchangeMaterialXShaders

Shader used for unlit surfaces.

Type:

4

USD_PREVIEW_SURFACE: InterchangeMaterialXShaders

Default settings for USD’s Surface shader.

Type:

5