unreal.InterchangePhysicsAssetFactoryNode

class unreal.InterchangePhysicsAssetFactoryNode(outer: Object | None = None, name: Name | str = 'None')

Bases: InterchangeFactoryBaseNode

Interchange Physics Asset Factory Node

C++ Source:

  • Plugin: Interchange

  • Module: InterchangeFactoryNodes

  • File: InterchangePhysicsAssetFactoryNode.h

get_custom_skeletal_mesh_uid() str or None

Get the Skeletal Mesh asset UID used to create the data in the post-pipeline step.

Returns:

attribute_value (str):

Return type:

str or None

get_object_class()

Get the class this node creates.

Return type:

type(Class)

initialize_physics_asset_node(unique_id, display_label, asset_class) None

Initialize node data. param:: UniqueID - The unique ID for this node.

Parameters:
  • unique_id (str) –

  • display_label (str) – The name of the node.

  • asset_class (str) – The class the Skeleton factory will create for this node.

set_custom_skeletal_mesh_uid(attribute_value) bool

Set the Skeletal Mesh asset UID used to create the data in the post-pipeline step.

Parameters:

attribute_value (str) –

Return type:

bool