unreal.KAggregateGeom

class unreal.KAggregateGeom

Bases: unreal.StructBase

Container for an aggregate of collision shapes

C++ Source:

  • Module: Engine
  • File: AggregateGeom.h

Editor Properties: (see get_editor_property/set_editor_property)

  • box_elems (Array(KBoxElem)): [Read-Write] Box Elems
  • convex_elems (Array(KConvexElem)): [Read-Write] Convex Elems
  • sphere_elems (Array(KSphereElem)): [Read-Write] Sphere Elems
  • sphyl_elems (Array(KSphylElem)): [Read-Write] Sphyl Elems
  • tapered_capsule_elems (Array(KTaperedCapsuleElem)): [Read-Write] Tapered Capsule Elems