unreal.LandscapeProxyMaterialOverride

class unreal.LandscapeProxyMaterialOverride

Bases: unreal.StructBase

Landscape Proxy Material Override

C++ Source:

  • Module: Landscape
  • File: LandscapeProxy.h

Editor Properties: (see get_editor_property/set_editor_property)

  • lod_index (PerPlatformInt): [Read-Write] LODIndex
  • material (MaterialInterface): [Read-Write] Material