unreal.LayersBlueprintLibrary

class unreal.LayersBlueprintLibrary(outer=None, name='None')

Bases: unreal.BlueprintFunctionLibrary

Function library containing methods for interacting with editor layers

C++ Source:

  • Plugin: ActorLayerUtilities
  • Module: ActorLayerUtilities
  • File: ActorLayerUtilities.h
classmethod get_actors(world_context_object, actor_layer) -> Array(Actor)

Get all the actors in this layer

Parameters:
Returns:

Return type:

Array(Actor)