unreal.LeaderboardQueryCallbackProxy

class unreal.LeaderboardQueryCallbackProxy(outer=None, name='None')

Bases: unreal.Object

Leaderboard Query Callback Proxy

C++ Source:

  • Plugin: OnlineSubsystemUtils
  • Module: OnlineSubsystemUtils
  • File: LeaderboardQueryCallbackProxy.h

Editor Properties: (see get_editor_property/set_editor_property)

  • on_failure (LeaderboardQueryResult): [Read-Write] Called when there is an unsuccessful leaderboard query
  • on_success (LeaderboardQueryResult): [Read-Write] Called when there is a successful leaderboard query
on_failure

(LeaderboardQueryResult) – [Read-Write] Called when there is an unsuccessful leaderboard query

on_success

(LeaderboardQueryResult) – [Read-Write] Called when there is a successful leaderboard query