unreal.LearningAgentsRecord
¶
- class unreal.LearningAgentsRecord(step_num: int = 0, observation_dim_num: int = 0, action_dim_num: int = 0, observation_compatibility_hash: int = 0, action_compatibility_hash: int = 0, observation_data: None = [], action_data: None = [])¶
Bases:
StructBase
A single recording of a series of observations and actions.
C++ Source:
Plugin: LearningAgents
Module: LearningAgentsTraining
File: LearningAgentsRecording.h
Editor Properties: (see get_editor_property/set_editor_property)
action_compatibility_hash
(int32): [Read-Only] The compatibility hash for the recorded action vectorsaction_data
(Array[float]): [Read-Write] Action dataaction_dim_num
(int32): [Read-Only] The number of dimensions in the action vector for this recordobservation_compatibility_hash
(int32): [Read-Only] The compatibility hash for the recorded observation vectorsobservation_data
(Array[float]): [Read-Write] Observation dataobservation_dim_num
(int32): [Read-Only] The number of dimensions in the observation vector for this recordstep_num
(int32): [Read-Only] The number of observations and actions recorded.
- property action_compatibility_hash: int¶
[Read-Only] The compatibility hash for the recorded action vectors
- Type:
(int32)
- property action_dim_num: int¶
[Read-Only] The number of dimensions in the action vector for this record
- Type:
(int32)
- property observation_compatibility_hash: int¶
[Read-Only] The compatibility hash for the recorded observation vectors
- Type:
(int32)