unreal.LevelSequenceDirector

class unreal.LevelSequenceDirector(outer=None, name='None')

Bases: unreal.Object

Level Sequence Director

C++ Source:

  • Module: LevelSequence
  • File: LevelSequenceDirector.h

Editor Properties: (see get_editor_property/set_editor_property)

  • player (LevelSequencePlayer): [Read-Write] Pointer to the player that’s playing back this director’s sequence
on_created() → None

Called when this director is created

player

(LevelSequencePlayer) – [Read-Only] Pointer to the player that’s playing back this director’s sequence