unreal.LevelSnapshotsEngineSubsystem_PreApplySnapshotEvent

class unreal.LevelSnapshotsEngineSubsystem_PreApplySnapshotEvent(*args: Any, **kwargs: Any)

Bases: MulticastDelegateBase

Pre Apply Snapshot Event Delegate Signature

Parameters:

event_data (PreApplySnapshotEventData_Blueprint) –

C++ Source:

  • Plugin: LevelSnapshots

  • Module: LevelSnapshots

  • File: LevelSnapshotsEngineSubsystem.h