unreal.LevelSnapshotsFunctionLibrary

class unreal.LevelSnapshotsFunctionLibrary(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

Level Snapshots Function Library

C++ Source:

  • Plugin: LevelSnapshots

  • Module: LevelSnapshots

  • File: LevelSnapshotsFunctionLibrary.h

classmethod apply_snapshot_to_world(world_context_object, snapshot, optional_filter) None

Applies the snapshot to the world. If no filter is specified, the entire snapshot is applied.

Parameters:
classmethod take_level_snapshot(world_context_object, new_snapshot_name='NewLevelSnapshot', description='') LevelSnapshot

Take Level Snapshot

Parameters:
  • world_context_object (Object) –

  • new_snapshot_name (Name) –

  • description (str) –

Return type:

LevelSnapshot