unreal.LidarPointCloudColorationMode
¶
- class unreal.LidarPointCloudColorationMode¶
Bases:
EnumBase
ELidar Point Cloud Coloration Mode
C++ Source:
Plugin: LidarPointCloud
Module: LidarPointCloudRuntime
File: LidarPointCloudShared.h
- CLASSIFICATION: LidarPointCloudColorationMode¶
Uses Classification ID of the point along with the component’s Classification Colors property to sample the color
- Type:
5
- DATA: LidarPointCloudColorationMode¶
Uses imported RGB / Intensity data
- Type:
1
- DATA_WITH_CLASSIFICATION_ALPHA: LidarPointCloudColorationMode¶
Uses imported RGB / Intensity data combined with Alpha mask from Classification Colors
- Type:
2
- ELEVATION: LidarPointCloudColorationMode¶
The cloud’s color will be overridden with elevation-based color
- Type:
3
- NONE: LidarPointCloudColorationMode¶
Uses color tint only
- Type:
0
- POSITION: LidarPointCloudColorationMode¶
The cloud’s color will be overridden with relative position-based color
- Type:
4