unreal.LiveLinkLensBlueprintData

class unreal.LiveLinkLensBlueprintData(static_data: LiveLinkLensStaticData = Ellipsis, frame_data: LiveLinkLensFrameData = Ellipsis)

Bases: LiveLinkBaseBlueprintData

Facility structure to handle lens data in blueprint

C++ Source:

  • Plugin: LiveLinkLens

  • Module: LiveLinkLens

  • File: LiveLinkLensTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • frame_data (LiveLinkLensFrameData): [Read-Write] Dynamic data that can change every frame

  • static_data (LiveLinkLensStaticData): [Read-Write] Static data that should not change every frame

property frame_data: LiveLinkLensFrameData

[Read-Write] Dynamic data that can change every frame

Type:

(LiveLinkLensFrameData)

property static_data: LiveLinkLensStaticData

[Read-Write] Static data that should not change every frame

Type:

(LiveLinkLensStaticData)