unreal.LiveLinkSubjectName

class unreal.LiveLinkSubjectName(name: Name = 'None')

Bases: StructBase

Live Link Subject Name

C++ Source:

  • Module: LiveLinkInterface

  • File: LiveLinkTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • name (Name): [Read-Write] Name of the subject

property name: Name

[Read-Write] Name of the subject

Type:

(Name)