unreal.MIDIDeviceController

class unreal.MIDIDeviceController(outer=None, name='None')

Bases: unreal.Object

MIDIDevice Controller

C++ Source:

  • Plugin: MIDIDevice
  • Module: MIDIDevice
  • File: MIDIDeviceController.h

Editor Properties: (see get_editor_property/set_editor_property)

  • device_id (int32): [Read-Write] The unique ID of this device
  • device_name (str): [Read-Write] The name of this device. This name comes from the MIDI hardware, any might not be unique
  • on_midi_event (OnMIDIEvent): [Read-Write] Register with this to find out about incoming MIDI events from this device
device_id

(int32) – [Read-Only] The unique ID of this device

device_name

(str) – [Read-Only] The name of this device. This name comes from the MIDI hardware, any might not be unique

on_midi_event

(OnMIDIEvent) – [Read-Write] Register with this to find out about incoming MIDI events from this device