unreal.MLAdapterAgentElement

class unreal.MLAdapterAgentElement(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

An agent element is any object that can be attached to an agent. Base class for UMLAdapterSensor and UMLAdapterActuator.

C++ Source:

  • Plugin: MLAdapter

  • Module: MLAdapter

  • File: MLAdapterAgentElement.h