unreal.MQTTClientObject
¶
- class unreal.MQTTClientObject(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
MQTTClient Object
C++ Source:
Plugin: MQTT
Module: MQTTCore
File: MQTTClientObject.h
- publish(topic, payload, qo_s=MQTTQualityOfService.ONCE, retain=False) None ¶
OutMessageId can be used to match this request with the callback response.
- Parameters:
topic (str) –
payload (Array[uint8]) –
qo_s (MQTTQualityOfService) –
retain (bool) –
- subscribe(topic, qo_s=MQTTQualityOfService.ONCE) MQTTSubscriptionObject ¶
OutMessageId can be used to match this request with the callback response.
- Parameters:
topic (str) –
qo_s (MQTTQualityOfService) –
- Return type:
- subscribe_many(topics, qo_s) Array[MQTTSubscriptionObject] ¶
OutMessageId can be used to match this request with the callback response.
- Parameters:
qo_s (Array[MQTTQualityOfService]) –
- Return type: