unreal.MVVMConversionLibrary
¶
- class unreal.MVVMConversionLibrary(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibrary
MVVMConversion Library
C++ Source:
Plugin: ModelViewViewModel
Module: ModelViewViewModel
File: MVVMConversionLibrary.h
- classmethod conv_bool_to_slate_visibility(is_visible, true_visibility=SlateVisibility.VISIBLE, false_visibility=SlateVisibility.COLLAPSED) SlateVisibility ¶
Converts a bool to a slate visibility.
- Parameters:
is_visible (bool) –
true_visibility (SlateVisibility) –
false_visibility (SlateVisibility) –
- Return type: