unreal.MVVMExecutionMode
¶
- class unreal.MVVMExecutionMode¶
Bases:
EnumBase
EMVVMExecution Mode
C++ Source:
Plugin: ModelViewViewModel
Module: ModelViewViewModel
File: MVVMExecutionMode.h
- DELAYED: MVVMExecutionMode¶
Execute the binding at the end of the frame before drawing when the source value changes.
- Type:
1
- DELAYED_WHEN_SHARED_ELSE_IMMEDIATE: MVVMExecutionMode¶
When the binding can be triggered from multiple fields, use Delayed. Else, uses Immediate.
- Type:
3
- IMMEDIATE: MVVMExecutionMode¶
Execute the binding as soon as the source value changes.
- Type:
0
- TICK: MVVMExecutionMode¶
Always execute the binding at the end of the frame.
- Type:
2