unreal.MVVMWidgetFieldPathHelperTest
¶
- class unreal.MVVMWidgetFieldPathHelperTest(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
UserWidget
MVVMWidget Field Path Helper Test
C++ Source:
Plugin: ModelViewViewModel
Module: ModelViewViewModelEditor
File: MVVMFieldPathHelperTest.h
Editor Properties: (see get_editor_property/set_editor_property)
accessible_behavior
(SlateAccessibleBehavior): [Read-Write] Whether or not the widget is accessible, and how to describe it. If set to custom, additional customization options will appear.accessible_summary_behavior
(SlateAccessibleBehavior): [Read-Write] How to describe this widget when it’s being presented through a summary of a parent widget. If set to custom, additional customization options will appear.accessible_summary_text
(Text): [Read-Write] When AccessibleSummaryBehavior is set to Custom, this is the text that will be used to describe the widget.accessible_text
(Text): [Read-Write] When AccessibleBehavior is set to Custom, this is the text that will be used to describe the widget.can_children_be_accessible
(bool): [Read-Write] Whether or not children of this widget can appear as distinct accessible widgets.clipping
(WidgetClipping): [Read-Write] Controls how the clipping behavior of this widget. Normally content that overflows the bounds of the widget continues rendering. Enabling clipping prevents that overflowing content from being seen.NOTE: Elements in different clipping spaces can not be batched together, and so there is a performance cost to clipping. Do not enable clipping unless a panel actually needs to prevent content from showing up outside its bounds.
color_and_opacity
(LinearColor): [Read-Write] The color and opacity of this widget. Tints all child widgets.cursor
(MouseCursor): [Read-Write] The cursor to show when the mouse is over the widgetdesired_focus_widget
(WidgetChild): [Read-Write]flow_direction_preference
(FlowDirectionPreference): [Read-Write] Allows you to set a new flow directionforeground_color
(SlateColor): [Read-Write] The foreground color of the widget, this is inherited by sub widgets. Any color property that is marked as inherit will use this color.is_enabled
(bool): [Read-Write] Sets whether this widget can be modified interactively by the useris_focusable
(bool): [Read-Write] Setting this flag to true, allows this widget to accept focus when clicked, or when navigated to.is_volatile
(bool): [Read-Write] If true prevents the widget or its child’s geometry or layout information from being cached. If this widget changes every frame, but you want it to still be in an invalidation panel you should make it as volatile instead of invalidating it every frame, which would prevent the invalidation panel from actually ever caching anything.navigation
(WidgetNavigation): [Read-Write] The navigation object for this widget is optionally created if the user has configured custom navigation rules for this widget in the widget designer. Those rules determine how navigation transitions can occur between widgets.on_visibility_changed
(OnVisibilityChangedEvent): [Read-Write] Called when the visibility has changedoverride_accessible_defaults
(bool): [Read-Write] Override all of the default accessibility behavior and text for this widget.override_cursor
(bool): [Read-Write]padding
(Margin): [Read-Write] The padding area around the content.pixel_snapping
(WidgetPixelSnapping): [Read-Write] If the widget will draw snapped to the nearest pixel. Improves clarity but might cause visibile stepping in animationpreview_background
(Texture2D): [Read-Write] A preview background that you can use when designing the UI to get a sense of scale on the screen. Use a texture with a screenshot of your game in it, for example if you were designing a HUD.priority
(int32): [Read-Write]property_int_notify
(int32): [Read-Write]property_int_with_bp_getter_setter
(int32): [Read-Write]property_int_with_getter_setter_and_bp
(int32): [Read-Write]property_object_notify
(MVVMObjectFieldPathHelperTest): [Read-Write]property_object_with_bp_getter_setter
(MVVMObjectFieldPathHelperTest): [Read-Write]property_object_with_getter_setter_and_bp
(MVVMObjectFieldPathHelperTest): [Read-Write]property_struct_notify
(MVVMStructFieldPathHelperTest): [Read-Write]property_struct_with_bp_getter_setter
(MVVMStructFieldPathHelperTest): [Read-Write]property_struct_with_getter_setter_and_bp
(MVVMStructFieldPathHelperTest): [Read-Write]property_vector_notify
(Vector): [Read-Write]property_vector_with_bp_getter_setter
(Vector): [Read-Write]property_vector_with_getter_setter_and_bp
(Vector): [Read-Write]property_view_model_notify
(MVVMViewModelFieldPathHelperTest): [Read-Write]property_view_model_with_bp_getter_setter
(MVVMViewModelFieldPathHelperTest): [Read-Write]property_view_model_with_getter_setter_and_bp
(MVVMViewModelFieldPathHelperTest): [Read-Write]render_opacity
(float): [Read-Write] The opacity of the widgetrender_transform
(WidgetTransform): [Read-Write] The render transform of the widget allows for arbitrary 2D transforms to be applied to the widget.render_transform_pivot
(Vector2D): [Read-Write] The render transform pivot controls the location about which transforms are applied. This value is a normalized coordinate about which things like rotations will occur.slot
(PanelSlot): [Read-Write] The parent slot of the UWidget. Allows us to easily inline edit the layout controlling this widget.stop_action
(bool): [Read-Write]tick_frequency
(WidgetTickFrequency): [Read-Write] This widget is allowed to tick. If this is unchecked tick will never be called, animations will not play correctly, and latent actions will not execute. Uncheck this for performance reasons onlytool_tip_text
(Text): [Read-Write] Tooltip text to show when the user hovers over the widget with the mousetool_tip_widget
(Widget): [Read-Only] Tooltip widget to show when the user hovers over the widget with the mousevisibility
(SlateVisibility): [Read-Write] The visibility of the widget
- get_property_int_with_bp_getter_setter() int32 ¶
Get Property Int with BPGetter Setter
- Return type:
int32
- get_property_int_with_getter_setter_and_bp() int32 ¶
Get Property Int with Getter Setter and BP
- Return type:
int32
- get_property_object_with_bp_getter_setter() MVVMObjectFieldPathHelperTest ¶
Get Property Object with BPGetter Setter
- Return type:
- get_property_object_with_getter_setter_and_bp() MVVMObjectFieldPathHelperTest ¶
Get Property Object with Getter Setter and BP
- Return type:
- get_property_struct_with_bp_getter_setter() MVVMStructFieldPathHelperTest ¶
Get Property Struct with BPGetter Setter
- Return type:
- get_property_struct_with_getter_setter_and_bp() MVVMStructFieldPathHelperTest ¶
Get Property Struct with Getter Setter and BP
- Return type:
- get_property_vector_with_bp_getter_setter() Vector ¶
Get Property Vector with BPGetter Setter
- Return type:
- get_property_vector_with_getter_setter_and_bp() Vector ¶
Get Property Vector with Getter Setter and BP
- Return type:
- get_property_view_model_with_bp_getter_setter() MVVMViewModelFieldPathHelperTest ¶
Get Property View Model with BPGetter Setter
- Return type:
- get_property_view_model_with_getter_setter_and_bp() MVVMViewModelFieldPathHelperTest ¶
Get Property View Model with Getter Setter and BP
- Return type:
- property property_object_notify: MVVMObjectFieldPathHelperTest¶
[Read-Write]
- Type:
- property property_object_with_bp_getter_setter: MVVMObjectFieldPathHelperTest¶
[Read-Write]
- Type:
- property property_object_with_getter_setter_and_bp: MVVMObjectFieldPathHelperTest¶
[Read-Write]
- Type:
- property property_struct_notify: MVVMStructFieldPathHelperTest¶
[Read-Write]
- Type:
- property property_struct_with_bp_getter_setter: MVVMStructFieldPathHelperTest¶
[Read-Write]
- Type:
- property property_struct_with_getter_setter_and_bp: MVVMStructFieldPathHelperTest¶
[Read-Write]
- Type:
- property property_view_model_notify: MVVMViewModelFieldPathHelperTest¶
[Read-Write]
- Type:
- property property_view_model_with_bp_getter_setter: MVVMViewModelFieldPathHelperTest¶
[Read-Write]
- Type:
- property property_view_model_with_getter_setter_and_bp: MVVMViewModelFieldPathHelperTest¶
[Read-Write]
- Type:
- set_property_int_with_bp_getter_setter(value) None ¶
Set Property Int with BPGetter Setter
- Parameters:
value (int32) –
- set_property_int_with_getter_setter_and_bp(value) None ¶
Set Property Int with Getter Setter and BP
- Parameters:
value (int32) –
- set_property_object_with_bp_getter_setter(value) None ¶
Set Property Object with BPGetter Setter
- Parameters:
value (MVVMObjectFieldPathHelperTest) –
- set_property_object_with_getter_setter_and_bp(value) None ¶
Set Property Object with Getter Setter and BP
- Parameters:
value (MVVMObjectFieldPathHelperTest) –
- set_property_struct_with_bp_getter_setter(value) None ¶
Set Property Struct with BPGetter Setter
- Parameters:
value (MVVMStructFieldPathHelperTest) –
- set_property_struct_with_getter_setter_and_bp(value) None ¶
Set Property Struct with Getter Setter and BP
- Parameters:
value (MVVMStructFieldPathHelperTest) –
- set_property_vector_with_bp_getter_setter(value) None ¶
Set Property Vector with BPGetter Setter
- Parameters:
value (Vector) –
- set_property_vector_with_getter_setter_and_bp(value) None ¶
Set Property Vector with Getter Setter and BP
- Parameters:
value (Vector) –
- set_property_view_model_with_bp_getter_setter(value) None ¶
Set Property View Model with BPGetter Setter
- Parameters:
value (MVVMViewModelFieldPathHelperTest) –
- set_property_view_model_with_getter_setter_and_bp(value) None ¶
Set Property View Model with Getter Setter and BP
- Parameters:
value (MVVMViewModelFieldPathHelperTest) –