unreal.MassAssortedFragmentsTrait

class unreal.MassAssortedFragmentsTrait(outer: Object | None = None, name: Name | str = 'None')

Bases: MassEntityTraitBase

Mass Agent Feature which appends a list of specified fragments.

C++ Source:

  • Plugin: MassGameplay

  • Module: MassSpawner

  • File: MassAssortedFragmentsTrait.h

Editor Properties: (see get_editor_property/set_editor_property)

  • fragments (Array[InstancedStruct]): [Read-Write]

  • tags (Array[InstancedStruct]): [Read-Write]