unreal.MassStateTreeTrait
¶
- class unreal.MassStateTreeTrait(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MassEntityTraitBase
Feature that adds StateTree execution functionality to a mass agent.
C++ Source:
Plugin: MassAI
Module: MassAIBehavior
File: MassStateTreeTrait.h
Editor Properties: (see get_editor_property/set_editor_property)
state_tree
(StateTree): [Read-Write]