unreal.MaterialExposedViewProperty

class unreal.MaterialExposedViewProperty

Bases: EnumBase

EMaterial Exposed View Property

C++ Source:

  • Module: Engine

  • File: MaterialExpressionViewProperty.h

MEVP_BUFFER_SIZE: MaterialExposedViewProperty

Horizontal and vertical size of the view’s buffer in pixels

Type:

0

MEVP_FIELD_OF_VIEW: MaterialExposedViewProperty

Horizontal and vertical field of view angles in radian

Type:

1

MEVP_PRE_EXPOSURE: MaterialExposedViewProperty

Pre Exposure

Type:

12

MEVP_RESOLUTION_FRACTION: MaterialExposedViewProperty

Screen percentage at which the rendering resolution happens, to allow tech-art to remain consistent with dynamic resolution.

Type:

14

MEVP_RUNTIME_VIRTUAL_TEXTURE_MAX_LEVEL: MaterialExposedViewProperty

Maximum mip level of Runtime Virtual Texture that Runtime Virtual Texture Output is rendering to.

Type:

13

MEVP_RUNTIME_VIRTUAL_TEXTURE_OUTPUT_DERIVATIVE: MaterialExposedViewProperty

World space derivatives for Runtime Virtual Texture Output.

Type:

11

MEVP_RUNTIME_VIRTUAL_TEXTURE_OUTPUT_LEVEL: MaterialExposedViewProperty

Mip Level that Runtime Virtual Texture Output is rendering to.

Type:

10

MEVP_TAN_HALF_FIELD_OF_VIEW: MaterialExposedViewProperty

Tan(FieldOfView * 0.5)

Type:

2

MEVP_TEMPORAL_SAMPLE_COUNT: MaterialExposedViewProperty

Number of temporal AA sample used across multiple to converge to anti aliased output.

Type:

7

MEVP_TEMPORAL_SAMPLE_INDEX: MaterialExposedViewProperty

Index of the Temporal AA jitter for this frame.

Type:

8

MEVP_TEMPORAL_SAMPLE_OFFSET: MaterialExposedViewProperty

Offset of the temporal sample for this frame in pixel size.

Type:

9

MEVP_VIEWPORT_OFFSET: MaterialExposedViewProperty

Horizontal and vertical position of the viewport in pixels within the buffer.

Type:

6

MEVP_VIEW_SIZE: MaterialExposedViewProperty

Horizontal and vertical size of the view in pixels

Type:

3

MEVP_WORLD_SPACE_CAMERA_POSITION: MaterialExposedViewProperty

Absolute world space camera position

Type:

5

MEVP_WORLD_SPACE_VIEW_POSITION: MaterialExposedViewProperty

Absolute world space view position (differs from the camera position in the shadow passes)

Type:

4